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Nyan Heroes
Engineering Director
3 days ago | 39 views | Be the first one to apply

Engineering Director

Full-time
Start-up
Singapore

About the company

Nyan Heroes is a free-to-play hero shooter that combines fast-paced, competitive gameplay with a real-world impact. Developed by a remote team of seasoned game developers and powered by Unreal Engine 5 and blockchain technology, Nyan Heroes pays homage to cats and offers a AAA multiplayer experience with epic mech character classes, thrilling cat-like movements, and unique gameplay abilities. The Studio Established in 2021, Rude Robot Studios is an independent, fully remote game studio aiming to push the boundaries of what is possible with its debut title, Nyan Heroes. This free-to-play hero shooter is a love letter to cats and utilizes cutting-edge technology, including Unreal Engine 5 and blockchain. The team is composed of video game veterans from highly successful titles such as Assassin's Creed, Marvel's Avengers, Destiny, and Halo. Max Fu, co-founder and CEO, and Wendy "Wengie" Huang, co-founder and advisor, moved on from their careers in medicine and marketing, respectively, to create a gaming experience that promotes community building and positive social impact. With a strong commitment to making a difference, the team has donated over $350K to charities, including $250K to Best Friends Animal Society, in support of their mission to save a billion cats. Nyan Heroes*offers a unique AAA multiplayer experience with epic mech character classes, thrilling cat-like movements, and unique gameplay abilities, allowing gamers to become champions for cats everywhere and join the movement for positive change. What We Offer: - Remote work from anywhere - Competitive and healthy pay - 30 days annual leave including bank holidays & Sick Leave - Finder's fee for finding new hires - Token incentives - Flexible hours

Job Summary

What you’ll be doing:

📍Establish and own the technical strategy for the game, balancing risks and rewards to ensure the final project is not only awesome, but also achievable. 📍Define organisational and career progression strategies for engineering staff 📍Work with technical leadership roles to understand organisational pain points and identify strategies for addressing them. 📍Communicate technical matters to internal and external stakeholders to align on and support decisions. 📍Act as hiring manager for engineering talent. Line/matrix manage engineers and engineering leads. 📍Work closely with HR to deliver effective performance reviews across the engineering team. 📍Partner with colleagues in production craft to help remove impediments for technical delivery and identify iterative improvements to workflow. 📍Collaborate and advise on project planning, staffing plans, and workflows that are needed to deliver the product and guide transformational change in the studio. 📍Identify and help manage partnering opportunities for development efforts, both internally and externally.

About you:

📍10+ years of experience shipping multiple AAA games on console or PC 📍Experience supporting a live service game, from development planning to delivery of content and features post-launch 📍Deep experience with first and/or third-person shooters 📍Exceptional communication, cross-discipline collaboration, and leadership skills 📍Extensive experience with Unreal Engine 📍A great communicator, able to communicate clearly with and get the best out of groups and individuals. You are able to rapidly understand requirements and issues, in order to accurately specify solutions. 📍Comfortable with and confident in traversing unexplored game design territory, helping refine ideas into shippable features 📍Professional leadership experience

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